Chris Corfe, Principal Level Designer at Arcanaut Studios
I’ve worked with Dan for a year and a half now, since joining Improbable / Inflexion. He’s been a key part in building and writing our lore, characters, and world as in connects to the many parts of our game. He has a lot of experience and a great passion for games of many types. He’s been tireless in his work and research as we grow our game from concept leading up to our Early Access.
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