Author: daniel.griliopoulos@gmail.com

  • Recommendation: Arnav Mukherjee

    Arnav Mukherjee, Director of Content Services

    Can’t say enough good things about Dan. He’s an amazing writer, he sees the big picture, and he’s an absolute pleasure to work with.  He thinks deeply about the project and comes up with unique insights. Highly recommended! 

  • Recommendation: Alex Makepeace

    Alex Makepeace, Designer and Programmer

    Dan is a delight to work with. He really embodies the spirit of collaboration. In my time working with Dan he has always been super keen to receive feedback on his work and I really appreciate his willingness to give feedback in return. Dan cares deeply about inclusion and belonging. He thinks a lot about how he comes across and works hard to create an environment that is welcoming to those of different backgrounds.

  • Recommendation: Tamer Asfahani

    Tamer Asfahani, Advocate of gaming cultural wealth in Education

    I’ve known Dan for many years… Dan is a highly intelligent, engaging, interesting and very funny guy who has an incredible demeanor of friendliness that surrounds him. He’s successful at whatever he chooses to do, has a great written voice, an analytical mind and a passion that bubbles under the surface of the calm exterior. Dan is dependable, reliable and personable and an asset to any team.

  • Recommendation: Alisa Greaves

    Alisa Greaves, Office Manager and Employee Engagement at Khoros

    Not only is Daniel good at what he does- he is also an awesome contributor to workplace culture. He was enthusiastic, empathetic and always willing to support events and initiatives at Improbable. His kind comments always helped to create safe spaces for his colleagues which was much appreciated.

  • Recommendation: Steve Bouliane

    Steve Bouliane, Animation Director at TiMi Studio Group

    I have known Daniel for the past year while he has worked as a Senior Game Writer at Inflexion Games. I have been consistently impressed by both Daniel’s attitude towards his work and his creativity on the job. Daniel possesses solid writing skills which have enable him to compose unique storytelling for our game Nightingale. I recommend him for employment without reservation.

  • Recommendation: Erik Schmidt

    Erik Schmidt, Game Designer / Economist / Consultant

    I worked with Daniel at Improbable/Inflexion. He was a driving force in behind creating the lore of our project. It was great to see him create cohesion in the lore and working to tie the game together. He always had an open ear for everyone who wanted to add their perspective to the whole.

  • Recommendation: Chris Enock

    Chris Enock, CMO Frost Giant Studios

    Dan is an excellent copywriter. He is able to quickly understand nuanced topics, complex context and translate that into compelling verbiage. Dan is able to take in materials and information from different sources to pull them all together in creative and interesting ways. Dan has a shrewd sense of where there are gaps in the logic that the audience will notice, and helps raise poignant questions for stakeholders; which end up making the work more coherent and convincing. Overall, Dan has an excellent sense of working towards goals, deadlines, and briefs – and ensures his words help accomplish the goals.

  • Recommendation: Chris Corfe

    Chris Corfe, Principal Level Designer at Arcanaut Studios

    I’ve worked with Dan for a year and a half now, since joining Improbable / Inflexion. He’s been a key part in building and writing our lore, characters, and world as in connects to the many parts of our game. He has a lot of experience and a great passion for games of many types. He’s been tireless in his work and research as we grow our game from concept leading up to our Early Access.

  • Recommendation: Vitor De Magalhaes

    Vitor De Magalhaes, Cofounder & CRO Companion Group

    Daniel is an empathetic colleague who melds well with any team. He has a natural curiosity that allows him to keep track of both the specifics of any task at hand as well as how it slots into wider strategic goals. This top-down understanding of any project made it easy to collaborate with him to drive long-term results rather than just being focused on getting something done now. He had a huge impact across marketing campaigns, communications to investors, and in helping internal groups outline, digest and dissect our value propositions.

  • Recommendation: David Holmes

    David Holmes, Senior Gameplay and Systems Designer

    I had the pleasure of working with Dan on Nightingale in my role as a gameplay and systems designer. He created such a vivid world for us to work within and one that spurred creativity. We worked together on multiple features and initiatives and I always found him to be insightful, flexible, and genuinely fun to work with. He was always happy to brainstorm how to integrate the narrative and larger world into our gameplay and systemic ideas.