Category: Portfolio
If you’re looking for my samples folder, it’s here.
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Tides of Tomorrow
An asynchronous multiplayer adventure set in Elynd, a post-Great Flood world rife with plastic pollution. I was a narrative designer and writer, working mostly in Unreal Engine 5.
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TW: Warhammer III – Thrones of Decay
I wrote the VO scripts for the three legendary lords in this gruesome DLC, as well as other named and generic heroes.
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Ludeon Studios
I was with RimWorld Ludeon Studios as their Senior Games Writer for a year. I worked on RimWorld: Anomaly initially, before moving onto other projects.
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Sketchbook Games
I worked as a part-time Lead Narrative Designer for Sketchbook Games on their next (unannounced) project for just over a year. I planned storylines, wrote dialogues, researched the unusual setting, and worried about marketing a bit too much.
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TW: Warhammer III – Shadows of Change
I wrote the VO scripts for the three legendary lords in this gruesome DLC, as well as other named and generic heroes.
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Warhammer 40,000: Battlesector – Orks
I wrote all the unit barks for the Orks DLC of this popular Warhammer strategy game.
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TW Warhammer III – Forge of the Chaos Dwarves
I wrote on the Chaos Dwarf DLC for this strategy masterpiece. I contributed to barks, missions and VO for named heroes and units, and helped create the Chaos Dwarf language, drawing on ancient Akkadian…